PM Should Know How to Code, Part 2

So, if you’re monitoring the comments on my post yesterday, Product Managers Should Know How to Write Code, you’ll know Bex (@bex) and I are having a bit of a disagreement. This is good. I really like intellectual (vs. emotional) disagreement on the intertubes because it opens eyes to new viewpoints. Too bad Bex is [...]

Is Walk up and Use a Myth?

Simplicity by Eric Burke Eric Burke published this cartoon back in early 2008, and it’s stuck with me for a long time as something that is simultaneously hilarious, sad and maddening. I started my career in development building those eye-chart apps with fields and labels all over the place, complete with the obligatory button bar. Enterprise [...]

It is true…

I get to see a lot of “in house” applications – those applications developed internally for and by a company itself. The screens on these applications many times have more fields on them than the mind can fathom. Fields and buttons galore. Just like this cartoon demonstrates… It is so true – I like simple [...]

TDD and BDD is old school. Make the jump to HDD (Humour Driven Development)

SlashWeb just posted their list of the 25 Best Programmer Comics. I wonder … seems like it could have been inspired by the stackoverflow question What’s your favorite “programmer” cartoon?. xkcd’s Proper User Policy apparently means Simon Says (sudo make me a sandwich) comes #1 in the SlashWeb list, versus the stackoverflow community voting xkcd’s [...]

UKOUG2008 – Thursday

People kept telling me Being Steven Feuerstein was a striking presentation title. Although, as Niall Litchfield observed, James Morle’s Driveheads revisited was pretty cool too. The thing about snappy titles is that they need to convey something about the subject matter as well as being funny, so I think James just edges it on the [...]